# Copyright (C) 2007-2009 LuaDist. # Created by Peter Kapec # Redistribution and use of this file is allowed according to the terms of the MIT license. # For details see the COPYRIGHT file distributed with LuaDist. # Note: # Searching headers and libraries is very simple and is NOT as powerful as scripts # distributed with CMake, because LuaDist defines directories to search for. # Everyone is encouraged to contact the author with improvements. Maybe this file # becomes part of CMake distribution sometimes. # - Find gdbm # Find the native GDBM headers and libraries. # # GDBM_INCLUDE_DIRS - where to find gdbm.h. # GDBM_LIBRARIES - List of libraries when using mapm. # GDBM_FOUND - True if mapm found. # Look for the header file. FIND_PATH(GDBM_INCLUDE_DIR NAMES gdbm.h) # Look for the library. FIND_LIBRARY(GDBM_LIBRARY NAMES gdbm) # Handle the QUIETLY and REQUIRED arguments and set GDBM_FOUND to TRUE if all listed variables are TRUE. INCLUDE(FindPackageHandleStandardArgs) FIND_PACKAGE_HANDLE_STANDARD_ARGS(GDBM DEFAULT_MSG GDBM_LIBRARY GDBM_INCLUDE_DIR) # Copy the results to the output variables. IF(GDBM_FOUND) SET(GDBM_LIBRARIES ${GDBM_LIBRARY}) SET(GDBM_INCLUDE_DIRS ${GDBM_INCLUDE_DIR}) ELSE(GDBM_FOUND) SET(GDBM_LIBRARIES) SET(GDBM_INCLUDE_DIRS) ENDIF(GDBM_FOUND) MARK_AS_ADVANCED(GDBM_INCLUDE_DIRS GDBM_LIBRARIES)